Dead of Winter: The Long Night

Dead of Winter: The Long Night

Obtain more of everything that made Dead of Winter an epic struggle for power and survival! Experience a new colony full of new survivors and new gameplay elements, each of which is introduced to players through its own game scenario. Fight off bandits from another colony, build improvements to your colony, and most intriguingly, unravel the mysteries of the new Raxxon Pharmaceutical location. It is full of powerful items, but also full of Raxxon’s twisted human experiments that show up in the game as disturbing new enemies.

https://www.plaidhatgames.com/store/719

Dead of Winter – The Long Night Credits:
Game Designers: Isaac Vega, Jon Gilmour Producer: Colby Dauch
Illustrator: Fernanda Suarez, Joshua Panelo of Gunship Revolution
Content Design: Joseph Ellis
Writers: Mr. Bistro, Jerry Hawthorne, Colby Dauch
Graphic Designers: David Richards, Peter Wocken
Editors: Jonathan Liu, Nate Rethorn, Timothy John Meyer, Jack Fleming

Other Narrations:
The Chimp and the Code: Part 1 – Part 2 – Part 3
Bandit Blitz: Part 1 – Part 2 – Part 3
Bandit Betrayer Victory Story

Space Base

Space Base

Space Base is a dice game where players draft ships into their Space Base. Every turn, no matter whose turn, players harvest rewards from their Space Base, whether those rewards are an increase in your baseline income, credits for the next turn, influence or some other powerful effect that will lead you to victory. Space Base has you involved and engaged on every player’s turn, from the first roll of the dice to the last!

– https://www.alderac.com/space-base/

Space Base Credits:
Designer: John D. Clair
Publisher: John Zinser
Project Lead: Erik-Jason Yaple
Development: John Goodenough
World Development: Erik-Jason Yaple
Production: David Lepore
Lead Artist: Chris Walton
Graphic Design: Kris Aubin
Art Director: Erik-Jason Yaple
Head of Quality Assurance: Kaz Nyborg-Andersen
Rulebook Writer: John D. Clair, John Goodenough, and Erik-Jason Yaple
Rulebook Editor: Mark Harbison
Proofing: David Lepore, Nicolas Bongiu, Mark Harbison, Mark Wootton

Space Base Story Narrative:
Coming soon!

Dice Forge

Dice Forge

Dice Forge is a development game featuring innovative mechanics based on dice with removable faces. In this dice crafting game, players build their own dice. Roll your dice, manage your resources, complete ordeals before your opponents and explore multiple winning strategies.

2 to 4 players – http://en.libellud.com/games/dice-forge

Designed by Régis Bonnessée,
Illustrated by Biboun
Translation by Andrew Seaward
Editing by Thomas Gallecier
Published by Libellud

Hero Aid Narration:

King of Tokyo

King of Tokyo

King of Tokyo is a tabletop game using custom dice, cards, and boards, designed by Richard Garfield and released in 2011. A new version of the game was released in 2016, with all new artwork and characters, as well as mutant monsters, gigantic robots and other creatures.

Players choose one of six monsters (Alienoid, Cyber Bunny, Giga Zaur, Kraken, Meka Dragon, and The King; in the second edition Cyber Bunny and Kraken are replaced by Cyber Kitty and Space Penguin) which comes with a scoring board. The winner is the first player to reach 20 points, or the only player to have any health.

Wikipedia

Designed by Richard Garfield
Website: http://www.iellogames.com/KingOfTokyo.html/

Ticket to Ride: Europe

Ticket to Ride: Europe

Released in 2005, Ticket to Ride: Europe takes place on a map of Europe as it was at the turn of the 20th century. The game includes two new types of route: Ferry routes, which require Locomotive cards to be played when claiming them, and Tunnel routes, which adds the risk that additional train cards may be necessary to complete the route.

Wikipedia

Designed by Alan R. Moon
Website: https://www.daysofwonder.com/tickettoride/en/europe/

Settlers of Catan

Settlers of Catan

The Settlers of Catan, sometimes shortened to Catan or to Settlers, is a multiplayer board game designed by Klaus Teuber and first published in 1995 in Germany by Franckh-Kosmos Verlag (Kosmos) as Die Siedler von Catan. Players assume the roles of settlers, each attempting to build and develop holdings while trading and acquiring resources. Players gain points as their settlements grow; the first to reach a set number of points, typically 10, wins. The game and its many expansions are also published by Mayfair Games, Filosofia, Capcom, 999 Games, Κάισσα, and Devir.

Wikipedia

Designed by Klaus Teuber
Website: https://www.catan.com/

Author’s Note: Settlers of Catan was one of the first board games that I went out and bought. It’s simple to play and full of great fun. There’s quite a few expansions for it out already, so you can imagine it’s popularity!

Codenames

Codenames

Codenames is a 2015 card game for 4–8 players designed by Vlaada Chvátil and published by Czech Games. Two teams compete by each having a Spymaster give one word clues which can point to multiple words on the board. The other players on the team attempt to guess their team’s words while avoiding the words of the other team. In the 2–3 player variant, one Spymaster gives clues to the other player or players.

Wikipedia

Designed by Vlaada Chvátil
Website: https://czechgames.com/en/codenames/

Mysterium

Mysterium

Mysterium is a cooperative board game designed by Oleksandr Nevskiy and Oleg Sidorenko. It blends aspects of murder mystery games and card-based guessing games. One person plays a murdered ghost who can communicate with the other players only through a series of visions in the form of illustrated cards. The other players, who take the role of psychic mediums, must interpret these cards to identify a suspect, location, and murder weapon.

Wikipedia

Designed by Oleksandr Nevskiy & Oleg Sidorenko
Website: http://en.libellud.com/games/mysterium

Betrayal at House on the Hill

Betrayal at House on the Hill

Betrayal at House on the Hill is a board game published by Avalon Hill in 2004, designed by Bruce Glassco and developed by Rob Daviau, Bill McQuillan, Mike Selinker, and Teeuwynn Woodruff. Players all begin as allies exploring a haunted house filled with dangers, traps, items, and omens. As players journey to new parts of the mansion, room tiles are chosen at random and placed on the game board; this means that the game is different each session. Eventually the "haunt" begins, with the nature and plot of this session's ghost story revealed; one player usually "betrays" the others and takes the side of the ghosts, monsters, or other enemies, while the remaining players collaborate to defeat them.

- Wikipedia

Designed by: Bruce Glassco, Rob Daviau, Bill McQuillan, Mike Selinker & Teeuwynn Woodruff
Website: http://avalonhill.wizards.com/avalon-hill-betrayal-house-hill

Survivor Haunt Narration

Haunt 1: Did you Win/Lose?
Haunt 2: Did you Win/Lose?
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Traitor Haunt Narration

Haunt 1: Did you Win/Lose?
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Coming Soon...

TLDR: Learn how to play quickly
FAQ
Playthrough with BGR

 

These narrations are unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.

Dead of Winter

Dead of Winter

Dead of Winter is a meta-cooperative strategy board game for two to five players designed by Jonathan Gilmour and Isaac Vega through Plaid Hat Games. The game is set in a post-apocalyptic, zombie-infested colony. Players are faction leaders who must work together to ensure the colony's survival through incoming zombies and lack of supplies. In addition, players have individual, secret win conditions that they must meet to be victorious.

Wikipedia

Designed by Jon Gilmour and Isaac Vega
Website: http://www.plaidhatgames.com/games/dead-of-winter

Story Narration

Coming Soon...

TLDR: Learn how to play quickly
FAQ
Playthrough with BGR